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Resources Training Awards Literature
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Venturing Training Why training Your challenge as a unit leader is to have 100 percent of your registered adults trained in your program area. Parents expect to have their youth led by quality trained leaders Nationally it has been shown that units with trained leadership keep their kids. Trained leaders re-charter 18 percent more youth than untrained leaders. How to get trained Start with the Venturing Fast Start booklet and video right away. It will answer most of your basic questions. Then move on to the New Leaders Essentials, a 90-minute course for all leaders. Then take the 5-hour Venturing Leader Specific Training (Venturing or Sea Scout). Finally, take the supplemental one-week high adventure Powder Horn, Seabadge, Wood Badge, or Philmont courses. Who to contact Contact your local District or check out the Mecklenburg County Council Training Web Site. What makes a trained leader?Venturing crew Advisors, assistant Advisors, and crew committee members are considered trained when they have completed New Leader Essentials and Venturing Leader Specific Training. Troop committee members are considered trained when they have completed New Leader Essentials and the Troop Committee Challenge as their Leader Specific training. Why "seamless" training?
This guide is designed to assist the newly-recruited Venturing crew Advisor in using the Venturing program planning process to get a crew up and running and off to a successful start. Highlights include: What is Venturing, Program Goals, Program Methods, Crew Orientation, Steps to Getting Your Crew Up and Running, Leadership Position Responsibilities, and Hints for Successful Crew Operation.
The youth officers lead the crew. The officers and activity chairs work closely with Advisors and other adult leaders in a spirit of partnership. The adults serve in a "shadow" leader capacity.
This manual contains complete information for the successful operation of a Sea Scout ship. It provides specific information on ship organization and leadership, advancement and other recognitions, ship meetings and activities, seamanship and boating safety, and a glossary of sea terms.
Practicing and mastering the attitudes and skills that good leaders demonstrate will help young adults have positive leadership experiences. Course modules include Vision, Communication, Organization, and Synergism.
Many older Scouts, Varsity Scouts, Explorers, and Venturers consider high adventure the highlight of their outdoor Scouting experiences. The Passport to High Adventure tells how they can—with guidance from their adult leaders—plan and safely carry out council and unit high-adventure treks using Leave No Trace techniques. Older youth seek out these programs; it's what keeps them high on Scouting. High adventure challenges and inspires them—and their leaders—and broadens their appeal for Scouting. This is why Scoutmasters and Advisors must make high-adventure opportunities a priority, promoting participation by unit members who are qualified for these elite outdoor activities.
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Last updated: Sunday, 26 February 2006 04:19 PM |